The idea was that rather than simply resizing a window, users could rescale it if they chose. #Object desktop review windowsThis will be explored further on Windows Vista. Another feature WindowFX delivered was providing scaleable windows. WindowFX, incidentally, only uses a couple megabytes of memory. Some users, at the time, argued that these things "slowed down" the computer, but users with faster hardware knew better and in fact, any machine that is capable of running Windows Vista would have no difficulty with the effects in WindowFX. Similarly, WindowFX was able to provide a host of options for how windows reacted to being closed or minimized. WindowFX betas on Object Desktop also provided thumbnail previews of tasks long before they showed up in Longhorn. WindowFX, a program of Object Desktop, was the first program to introduce alpha blended shadows to Windows. Taskbar thumbnails, window transitions, window scaling and alpha blended shadows Looking back, below are some things that Object Desktop users were able to see first. Object Desktop gave users a taste of things to come. Back then, many people wondered "would people need Object Desktop with Windows XP?" With all the great new features of Windows XP, why would anyone need a desktop enhancement suite designed to take the OS to the next level? Wasn't Windows XP the next level? As time has shown, millions of users looked to programs to enhance their Windows experience further. It's been over 5 years since the last major release of Microsoft Windows.
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